Course Detail(DGT047A : Artificial Intelligence and Machine Learning (Classroom))

UTAP Funding

DGT047A : Artificial Intelligence and Machine Learning (Classroom)

7.00 CPE Hours (Category 5)
Classroom

This course outline has been updated on 13 August 2024.

Programme Objective

This course introduces artificial intelligence (AI), focusing on its significance in today's world and the opportunities and challenges it presents. Our goals are to provide conversational knowledge of AI terms and concepts, and to explore actionable applications of AI in your daily or weekly tasks.

Programme Outline

We begin by addressing critical questions such as whether AI is merely a passing trend and how individuals can reinvent themselves to thrive in an AI-driven landscape. Through these discussions, participants will develop a nuanced understanding of AI's transformative power and its implications for the workforce.

The course then introduces essential AI concepts and terms. Participants will engage in hands-on activities, such as collecting a dataset and training a machine learning model, to solidify their understanding of what’s happening behind the scenes of these AI models. Participants will also have many chances to interact with Generative AI chatbots (e.g. ChatGPT) to explore how they can use them daily to help complete various tasks with greater efficiency.

Finally, we will discuss some of the concerns and challenges with AI such as model bias, privacy risks, and the risks of incorrect predictions. The course concludes with a forward-looking discussion on how AI is expected to change over the coming years, empowering participants with insights to navigate the evolving landscape of artificial intelligence.

Why Artificial Intelligence?

  • Is it just hype?
  • Will it replace us?
  • How can I reinvent myself to succeed alongside AI?

Demystifying AI: An Overview of Terms and Concepts

  • What is Machine Learning? Supervised Learning? Natural Language Processing?
  • A look behind the scenes of AI to better understand capabilities and limitations

Machine Learning Models

  • Establishing foundational knowledge by exploring use cases in computer vision
  • Hands-on: Collecting a data set and training a machine learning model

Chatbots

  • Examining the buzz around Generative AI chatbots like ChatGPT
  • Hands-on: Using Generative AI chatbots to improve our efficiency

Exploring Financial Data with Machine Learning

  • How can AI learn how to evaluate financial data?
  • Demo: Identifying outliers (e.g. fraudulent transactions) with a machine learning model

AI Challenges and Limitations

  • Understanding where we should and should NOT use artificial intelligence
  • Exploring model bias, privacy, inaccurate output, and other AI concerns

Wrap Up

  • Looking Ahead: how will AI impact the coming decade?

Note:

You may consider enrolling for Day 2 course, Robotics Process Automation (DGT047B) of the course upon completion of Day 1

OR  opt for a 2-day course that covers both foundation and intermediate levels of Artificial Intelligence, Machine Learning, and Robotic Process Automation (DGT047C).

 

Programme2024 Dates
DGT047A: Artificial Intelligence and Machine Learning (Classroom)
(1-DAY)
 Level: Foundation
  1. 15 May 2025
  2. 10 Nov 2025

Please click here to find out more.

DGT047B: Robotics Process Automation Learning (Classroom)
(1-DAY)
Level: Intermediate
  1. 16 May 2025
  2. 11 Nov 2025

Please click here to find out more.

DGT047C: Artificial Intelligence and Machine Learning (Classroom)
(2-DAY)
 Level: Foundation to Intermediate
  1. 15 & 16 May 2025
  2. 10 & 11 Nov 2025

Please click here to find out more.


Training Methodology

This course will alternate periods of lecture with demonstrations and hands-on activities. We believe strongly in differentiated, hands-on learning. For a learner, no amount of listening to lectures about “how to program” can beat the learning experience of putting hands onto keyboards and creating meaningful, tangible projects. We aim to design our lessons and workshops to be hands-on, highly participative, and with tangible, concrete outcomes, so that participants will be engaged at all times: programming, tinkering with hardware, looking up solutions, or trying to solve a problem. Such hands-on workshops are naturally more time-consuming to prepare and more difficult to deliver, but we strongly believe that this is the best way for participants to learn the material effectively, and will elicit the best learning outcomes.

Our goal is to ensure participants have enough skills to embark on future projects of their own, rather than just copying and pasting code to see things work. In our classes, learners will be carefully guided through the basic concepts, before being challenged to apply these concepts to create applications they can be proud of and, more importantly, use for future reference.

Our curriculum is designed by a team of trained teachers with real classroom teaching experience in MOE schools, and taught by trainers who possess actual programming experience from developing electronics and applications for startups and companies. We aim to adapt the best teaching materials available from all over the world, while supplementing them with best practices from our industry experience, to create the most effective programming courses for learners of all levels.


Closing Date for Registration

1 week before programme or until full enrolment

Intended For

Accounting professionals looking to learn more about AI and ML and explore potential use cases

Competency Mapping

Category 5 = 7.00 Hours

Schedule & Fees

Date & Time

15 May 2025 (9:00 AM - 5:00 PM)

Fee (inclusive of GST)

For Members: $ 406.57
For Non-Members: $ 485.05

Programme Facilitator(s)

Team of Professionals (Tinker Tanker)

Venue

60 Cecil Street
ISCA House
Singapore 049709

Date & Time

10 Nov 2025 (9:00 AM - 5:00 PM)

Fee (inclusive of GST)

For Members: $ 488.32
For Non-Members: $ 582.06

Programme Facilitator(s)

Team of Professionals (Tinker Tanker)

Venue

60 Cecil Street
ISCA House
Singapore 049709

Testimonial


It shows how to use python codes in machine learning models. Explanation is clear

Past Participant


it is a very informative programme and the instructor is very engaging!

Past Participant


I understand a lot more on AI and machine learning and how it can be used to help us in many fields of work.

Past Participant

Funding

1] NTUC Union Training Assistance Programme (UTAP)

NTUC members enjoy 50% *unfunded course fee support for up to $250 each year when you sign up for courses supported under UTAP. NTUC members aged 40 and above can enjoy higher funding support up to $500 per individual each year, capped at 50% of unfunded course fees, for courses attended between 1 July 2020 to 31 December 2025.

*Unfunded course fee refers to the balance course fee payable after applicable government subsidies. This excludes material fees, registration fees, misc. fees etc.

This course is approved for UTAP support for intakes conducted between 08 February 2024 – 31 March 2025.

As UTAP is given on calendar year basis, and calculated based on year of training taken, it cannot be accumulated.

  • Maintained paid-up NTUC membership before course, throughout course duration and at the point of claim and;
  • Course by training provider must be supported under UTAP and training must commence within the supported period and;
  • Unfunded course fee must not be fully sponsored by company or other types of funding
  • Unfunded course fee must be S$20.00 and above, and;
  • Member must achieve a minimum of 75% attendance for each application and sat for all prescribed examination(s), if any and;
  • UTAP application must be made within 6 months after course ends.

For more information on UTAP Funding and to submit for UTAP claims, please visit https://www.ntuc.org.sg/uportal/programmes/union-training-assistance-programme. Terms and conditions apply.

Programme Facilitator(s)


Team of Professionals (Tinker Tanker)

Note: The session will be facilitated by either one of the trainers.

 

Michael Gonsalves

Mike is a curriculum developer and educator with a degree focused in actuarial science, statistics, and mathematics. He has data science experience as an actuarial analyst, computer science experience as a web consultant, as well as over thousands of hours of classroom time teaching programming and technology. He’s taught and developed lesson plans for all ages in topics and tools as diverse as Blockchain, Machine Learning, Data Science, Python, Swift, Minecraft, Azure, IBM Watson, Raspberry Pi, Micro:bit, littleBits, and Scratch.

Kent Tan

Kent is a senior IT and Technologies practitioner and manager of more than 20 years. Passionate in integrating business with technologies for the betterment of human society. He has experience in building and managing IT team in a listed corporation. He oversaw digitalisation roadmap, data protection and IT policies, technologies refresh implementation and business IT continuity plan execution. Currently, he is an associate lecturer in Republic Polytechnic teaching infocomm related courses. He also has hands-on experience and working knowledge in .NET, C#,  HTML, CSS, JS, AI/ML, Business Analytics, Python, Flutter, Swift, Xd, UiPath.

John Su

John is an educational coach and the founder of his own education firm, with a degree in psychology and over 8 years of experience in coaching. He has covered a wide range of topics, including data science, programming languages such as Python and Swift, and various educational tools such as Minecraft, Azure, Raspberry Pi, Micro:bit, littleBits, Unity, and Scratch. John is passionate about passing on his knowledge and experience to the next generation and has mentored and trained students in STEM, design thinking, coding, and problem-solving. He is a registered MOE educational coach and has experience in lesson planning and consulting for student projects. John is also skilled in business development, networking, and in-house training programs, having served as the Managing Director and Business Development Manager for different companies.

Akmal Abd Rahman

Akmal runs Tinkercademy for schools and the public, and oversees curriculum design, logistics, manpower, materials, and… everything else, really. He graduated from Cornell University, taught at North View Secondary, and plays indie music nobody else in the office seems to appreciate.

This course outline has been updated on 13 August 2024.

Programme Objective

This course introduces artificial intelligence (AI), focusing on its significance in today's world and the opportunities and challenges it presents. Our goals are to provide conversational knowledge of AI terms and concepts, and to explore actionable applications of AI in your daily or weekly tasks.

Programme Outline

We begin by addressing critical questions such as whether AI is merely a passing trend and how individuals can reinvent themselves to thrive in an AI-driven landscape. Through these discussions, participants will develop a nuanced understanding of AI's transformative power and its implications for the workforce.

The course then introduces essential AI concepts and terms. Participants will engage in hands-on activities, such as collecting a dataset and training a machine learning model, to solidify their understanding of what’s happening behind the scenes of these AI models. Participants will also have many chances to interact with Generative AI chatbots (e.g. ChatGPT) to explore how they can use them daily to help complete various tasks with greater efficiency.

Finally, we will discuss some of the concerns and challenges with AI such as model bias, privacy risks, and the risks of incorrect predictions. The course concludes with a forward-looking discussion on how AI is expected to change over the coming years, empowering participants with insights to navigate the evolving landscape of artificial intelligence.

Why Artificial Intelligence?

  • Is it just hype?
  • Will it replace us?
  • How can I reinvent myself to succeed alongside AI?

Demystifying AI: An Overview of Terms and Concepts

  • What is Machine Learning? Supervised Learning? Natural Language Processing?
  • A look behind the scenes of AI to better understand capabilities and limitations

Machine Learning Models

  • Establishing foundational knowledge by exploring use cases in computer vision
  • Hands-on: Collecting a data set and training a machine learning model

Chatbots

  • Examining the buzz around Generative AI chatbots like ChatGPT
  • Hands-on: Using Generative AI chatbots to improve our efficiency

Exploring Financial Data with Machine Learning

  • How can AI learn how to evaluate financial data?
  • Demo: Identifying outliers (e.g. fraudulent transactions) with a machine learning model

AI Challenges and Limitations

  • Understanding where we should and should NOT use artificial intelligence
  • Exploring model bias, privacy, inaccurate output, and other AI concerns

Wrap Up

  • Looking Ahead: how will AI impact the coming decade?

Note:

You may consider enrolling for Day 2 course, Robotics Process Automation (DGT047B) of the course upon completion of Day 1

OR  opt for a 2-day course that covers both foundation and intermediate levels of Artificial Intelligence, Machine Learning, and Robotic Process Automation (DGT047C).

 

Programme2024 Dates
DGT047A: Artificial Intelligence and Machine Learning (Classroom)
(1-DAY)
 Level: Foundation
  1. 15 May 2025
  2. 10 Nov 2025

Please click here to find out more.

DGT047B: Robotics Process Automation Learning (Classroom)
(1-DAY)
Level: Intermediate
  1. 16 May 2025
  2. 11 Nov 2025

Please click here to find out more.

DGT047C: Artificial Intelligence and Machine Learning (Classroom)
(2-DAY)
 Level: Foundation to Intermediate
  1. 15 & 16 May 2025
  2. 10 & 11 Nov 2025

Please click here to find out more.


Training Methodology

This course will alternate periods of lecture with demonstrations and hands-on activities. We believe strongly in differentiated, hands-on learning. For a learner, no amount of listening to lectures about “how to program” can beat the learning experience of putting hands onto keyboards and creating meaningful, tangible projects. We aim to design our lessons and workshops to be hands-on, highly participative, and with tangible, concrete outcomes, so that participants will be engaged at all times: programming, tinkering with hardware, looking up solutions, or trying to solve a problem. Such hands-on workshops are naturally more time-consuming to prepare and more difficult to deliver, but we strongly believe that this is the best way for participants to learn the material effectively, and will elicit the best learning outcomes.

Our goal is to ensure participants have enough skills to embark on future projects of their own, rather than just copying and pasting code to see things work. In our classes, learners will be carefully guided through the basic concepts, before being challenged to apply these concepts to create applications they can be proud of and, more importantly, use for future reference.

Our curriculum is designed by a team of trained teachers with real classroom teaching experience in MOE schools, and taught by trainers who possess actual programming experience from developing electronics and applications for startups and companies. We aim to adapt the best teaching materials available from all over the world, while supplementing them with best practices from our industry experience, to create the most effective programming courses for learners of all levels.


Closing Date for Registration

1 week before programme or until full enrolment

Intended For

Accounting professionals looking to learn more about AI and ML and explore potential use cases

Competency Mapping

Category 5 = 7.00 Hours

Programme Facilitator(s)

Team of Professionals (Tinker Tanker)

Note: The session will be facilitated by either one of the trainers.

 

Michael Gonsalves

Mike is a curriculum developer and educator with a degree focused in actuarial science, statistics, and mathematics. He has data science experience as an actuarial analyst, computer science experience as a web consultant, as well as over thousands of hours of classroom time teaching programming and technology. He’s taught and developed lesson plans for all ages in topics and tools as diverse as Blockchain, Machine Learning, Data Science, Python, Swift, Minecraft, Azure, IBM Watson, Raspberry Pi, Micro:bit, littleBits, and Scratch.

Kent Tan

Kent is a senior IT and Technologies practitioner and manager of more than 20 years. Passionate in integrating business with technologies for the betterment of human society. He has experience in building and managing IT team in a listed corporation. He oversaw digitalisation roadmap, data protection and IT policies, technologies refresh implementation and business IT continuity plan execution. Currently, he is an associate lecturer in Republic Polytechnic teaching infocomm related courses. He also has hands-on experience and working knowledge in .NET, C#,  HTML, CSS, JS, AI/ML, Business Analytics, Python, Flutter, Swift, Xd, UiPath.

John Su

John is an educational coach and the founder of his own education firm, with a degree in psychology and over 8 years of experience in coaching. He has covered a wide range of topics, including data science, programming languages such as Python and Swift, and various educational tools such as Minecraft, Azure, Raspberry Pi, Micro:bit, littleBits, Unity, and Scratch. John is passionate about passing on his knowledge and experience to the next generation and has mentored and trained students in STEM, design thinking, coding, and problem-solving. He is a registered MOE educational coach and has experience in lesson planning and consulting for student projects. John is also skilled in business development, networking, and in-house training programs, having served as the Managing Director and Business Development Manager for different companies.

Akmal Abd Rahman

Akmal runs Tinkercademy for schools and the public, and oversees curriculum design, logistics, manpower, materials, and… everything else, really. He graduated from Cornell University, taught at North View Secondary, and plays indie music nobody else in the office seems to appreciate.


Upcoming Schedule

Date & Time

15 May 2025 (9:00 AM - 5:00 PM)

Fee (inclusive of GST)


SGD pricing -

For Members: $ 406.57
For Non-Members: $ 485.05


Programme Facilitator(s)

Team of Professionals (Tinker Tanker)

Venue

60 Cecil Street
ISCA House
Singapore 049709